![]() First of all, prices are just nuts at the moment with everyone thinking they can get top dollar for any legendary item, and they will start to fall. Right now, I have to believe there's a collection of high school and college age kids who believe they've found their summer job grinding for gold and loot to sell, but I would caution against that misguided idea. Hmm, a virtual amulet or groceries for the month? But there doesn't seem to be a distinction making the RMAH significantly worse than the regular AH, at least not yet. I have issues with any sort of AH being included in the game at all, as it seems like an inescapable part of playing at higher levels, when trading or finding drops yourself used to be the best way to get new gear. And if the RMAH screws up the in-game gold AH house by tanking or inflating prices somehow, that affects people like me who rely on that system to gear up to progress. ![]() Possible issues could crop up however could be when PvP or a ranking system is implemented, as then obviously die-hard players could spend $1000 or more on gear that would make them untouchable, as being the best in the game IS largely dependent on items rather than skill. In reality, someone getting the best gear in the game for a price does not affect the experience of other players, so this shouldn't be a problem. Prices are too ludicrously high right now for anyone without A) huge amounts of disposable income or B) a complete lack of common sense, and the RMAH can simply be ignored by most players altogether. Unlike many who think the RMAH will spell the demise of the game, I don't think that's the case.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |