![]() The whole new undiscovered earth is in front of you, cowboy. In the Wild West red valleys of the Great Oregon Trails, outlaws and even sheriffs are ready to kill men in daylight for a good redemption. Traveling traders will offer to a survivor their goods for sale. Fight off a train raid and save survivors from bandits. Defeat waves of enemies and slay bosses to get to the highest treasure!ĭon't miss out on the time-limited events. Visit the lands of red canyons to take on the Shaman's quest to fight against undead zombie spirits. Raid an army of undead zombie spirits and claim redemption for the lost souls. Invite your friends to play!Įxplore the Spirit Caves and solve the riddles of cunning gods. Build a stable and your loyal friend will help you to travel faster and carry extra items to western adventures.Ĭomplete daily quests to earn precious rewards from the city sheriff and participate in the PVP ladder. Visit Native American Tribes to craft spiritual items and kill all enemies at the Bandits Outpost.Ī cowboy is nothing without his horse. Įach location provides unique resources but you will also meet deadly enemies there.Hunt animals for precious furs to survive frost and hunger or tame them to fight on your side. Your shooting skills will also help you in the war on bandits. ![]() Collect rare blueprints and craft the strongest weapons and armor. You will encounter many dangers, so be prepared to fight! Gather resources, craft workbenches, get rare materials and build a perfect fortress.īandits will try to prey on you, so meet them with brute force. ![]()
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![]() ![]() The Origin are five gods of varying attributes who serve as the pinnacle of all gods. Make a pact with the great Origin and save the world!.With this, alchemists are forced to deal with former gods that have now been turned into guiding forces of misfortune. ![]() However, the "Dust," an entity that calls for destruction, not only turns everything in its path into dust, but also contaminates the gods, turning them heinous. The world is controlled by a number of man-made gods. The world's guardians, "Gods", and the "Dust" that threaten them.This is a story of an alchemist who carves out his own path, growing through his encounters and experiences. And in a college where many alchemists gather, the protagonist of the story accumulates experience through research, study, and love. The protagonist enters the Cagliostro Academy to learn and master the art of combat. Oblivion is a natural disaster that is set to destroy the world. The people were not entirely unprepared, however.Īlchemists who wished to carry on the miracles brought upon by its founder gather at the Cagliostro Academy, a college boasting the highest levels of wisdom.Īmong them is another-a young alchemist who knocks on the doors of the academy with aspirations in mind. Like burnt pieces of paper and worm-eaten clothes, the world finds itself in an era where the earth was being eroded by the ashes. Gods gone mad to become heinous "Gods of Misfortune" and begin to devour the world, and ash demons born of dust bare their fangs at the living. However, a long time has since passed, and the "Dust" of death began to engulf Arcaus. In this fertile and harmonious land where man-made "Gods of Creation" act as guardians, humans lead a peaceful existence. Once upon a time, the founder of alchemy led people from a dying world to a new land. ![]() ![]() Dashing across the map, flipping up cliffs and zipping around feels really good. Combat and movement is the best thing about this game, with Frey able to parkour at lightning speed around the world and fling spells of different elements at the enemies who inhabit it. The most fun I had in Forspoken was when I ignored the story and explored Athia instead. Once it stops focusing so heavily on who New York Frey is and puts more emphasis on Athia Frey, it becomes a much more enjoyable story. The beginning of the game is mired by some rather choice story beats, like making Frey a petty criminal who squats in an abandoned apartment and has some troubling run-ins with a local gang. For what it's worth, though, I enjoyed the latter half of the narrative. Game stories don't necessarily have to have Bioshock or Nier: Automata levels of clever plot twists, but Forspoken too often fails to have fun with its premise. It's a pedestrian premise, one that never goes anywhere particularly exciting. Along with her talking bracelet companion Cuff, she navigates the world of Athia and the Break which threatens to consume the land and everyone in it. It does play into some isekai tropes, with protagonist Frey Holland whisked away from her New York home and plonked into a fantastical world. An open world RPG with superpowers, mystical creatures, and a terrifying world-ending threat. In many ways, it's the exact type of game you've seen countless times across the last 15 years. Yet, Forspoken is let down by its sheer unwillingness to break the mould. |
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